Hiển thị các bài đăng có nhãn Minecraft 1.4.5 Mods. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Minecraft 1.4.5 Mods. Hiển thị tất cả bài đăng

Thứ Ba, 8 tháng 10, 2013

[Mods] Minecraft Thaumcraft Mod 1.6.4/1.6.2/1.5.2

[Mods] Minecraft Thaumcraft Mod 1.5.2/1.5.1/1.4.7 Name:Thaumcraft Mod
Author(s):
Azanor
For Versions: Minecraft 1.6.4/1.6.2/1.5.2
Compatility: All
Requires: None
Updated: October 08, 2013
Category : Minecraft Mods

Thaumcraft Mod Description:

  • Thaumaturgy… which giveth certain order to make strange works, of the sense to be perceived and of men greatly to be wondered at.
  • Thaumaturgy is the capability of a magician to work miracles. A practitioner of thaumaturgy is a thaumaturge, thaumaturgist or miracle worker.
  • This is what this mod is all about – drawing magic from physical objects in the form of Essentia and reshaping it to perform miracles.

Thaumcraft Mod Video Review:


See More:



Thaumcraft Mod Recipes:

The first thing you will need to craft is a wand. The first one available to you is the Wand of the Apprentice crafted as shown here:

[Mods] Minecraft Thaumcraft Mod 1.5.2/1.5.1/1.4.7

Any type of shard can be used in the recipe.
You then place a bookshelf in the world and right click on it with the wand. This gives you the Thaumonomicon which explains almost everything else you will need to know about Thaumcraft.

Thaumcraft Mod Changelogs:

v4.0.0
  • Working both 1.6.4 and 1.6.2
  • Almost everything has changed so consult your thaumonomicon

Thaumcraft Mod How to Install

  • Download the latest version of Minecraft Forge installer from (below), choose the installer option.
  • Start >Run (or Windows + r), then type in %appdata% 
  • Click the OK button or the Enter Looking .minecraft/bin/mods folder
  • Drop all files straight into the Minecraft.jar (SMP: server.jar)
  • Done
Adding Thaumcaft world generation to existing worlds
Yes, you heard that right. You can add all the ores, trees and other worldgen features to existing worlds by changing a few things in your config files. Remember: this could be risky so always backup your saves beforehand.
  • If this is the first time loading Thaumcraft with that save, you can leave the regen_keysetting as ‘DEFAULT’ otherwise set it to anything else.
  • You need to choose what to regenerate. I strongly recommend you set aura_nodes to‘true’ if this is the first time you are doing this. Without the aura you won’t be able to do 99.9% of the things you could in Thaumcraft.
  • Run the game. It will lag for a while and you should see some console spam about chunks being regenerated. This is fine – just wait it out. It shouldn’t take too long. If the world had been explored a lot you might see the message reappear every now and again. This is also normal.
  • If, for some reason, you wish to do this again or somehow your savefile got corrupted and your aura nodes have gone missing, all you need to do is set the regen_key value to something else. Any word would do.
IMPORTANT: If you chose to generate TC ores and such in an existing world It is best to keep the config as-is. Do not switch everything off again after running the game or server once. As you explore chunks that have been explored in the past, but you haven’t visited yet the new TC will regen in them as well. If you turn it off before you get a chance to revisit them nothing will be genererated and you will have to do the regeneration from scratch to add it to those chunks which could cause doubling of ores and nodes.

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Thaumcraft Mod For 1.6.2/1.6.4:

Thaumcraft Mod For 1.5.2:
Thaumcraft Mod For 1.5.1:
Thaumcraft Mod API (For modders) 1.5.1:
Thaumcraft Mod For 1.4.6/1.4.7:
Thaumcraft Mod For 1.4.5:

Thứ Sáu, 27 tháng 9, 2013

[Mods] Minecraft Millenaire Mod 1.6.4/1.6.2/1.5.2/1.4.7/1.4.5

[Mods] Minecraft Millenaire Mod 1.6.2/1.5.2/1.4.7/1.4.5 Name:Millenaire Mod
Author(s):
Millénaire
For Versions: Minecraft 1.6.4 and down
Compatility: All
Requires: None
Updated: September 27, 2013
Category : Minecraft Mods

Description:

  • Millénaire is a single-player mod for Minecraft. It aims to fill the “emptyness” of single-player worlds by adding NPC villages to it, with loose 11th-century Norman, North Indian and Mayans themes and additional cultures planned.
  • Villages are populated with men, women and children of various kinds, who perform tasks such as trading with the player, expending current buildings or improving existing ones, cultivating crops such as wheat in Norman villages and rice in Indian ones, crafting tools and powerful amulets, etc. As the village expends, the number of villagers increases as couples have children who grow up into new adults.
  • Help villages grow by trading with them and be rewarded with unique items such as Normand and Indian food or statues and tapestries to decorate your house with. And if they start liking you enough, they might even build you a house of your own.
  • Millénaire is available in the following languages: French, English, German, Russian, Polish, Spanish, Czech, Swedish, Dutch, Portuguese and Slovenian (more coming!)
See more : Millénaire Library

Screenshots:

Advanced Indian village
[Mods] Minecraft Millenaire Mod 1.6.2/1.5.2/1.4.7/1.4.5


 Mayan agricultural village
[Mods] Minecraft Millenaire Mod 1.6.2/1.5.2/1.4.7/1.4.5

See More:
You can fill this space with everything you want, like image, code, text, etc

Recipes:

Type of villagers
There are currently seven types of villagers:
  • Farmers, who grow crops in the fields around their house, and bring the resulting wheat back to their house chest.
  • Lumbermen, who chop trees, plant new trees with saplings they get from destroying leaves, and gather cider apples from leaves as well. They put the wood and apples they gather in their house chests.
  • Wives, who have the most complex work: taking resources from their husbands’ work to the various public buildings, making bread from wheat, making cider from cider apples, trading with the player and building new constructions.
  • Children, born at night, and which grow up to become adults when bread is available and new houses are built.
  • Guards that patrol the village
  • Priests that visit the church (and the tavern…)
  • Smiths, which makes Norman tools in the forge
Expansion of the village
The main “aim” of the villagers is to improve their village. There are six initial villagers, but their number will grow as they have children and build new houses. They can also build new types of buildings and improve existing ones. For this they need building materials: wood, cobblestone, glass and stone. The first they can get themselves, the rest only through trade with the player. A complete village currently includes a bakery, a tavern, a church, fountains, a presbytery, a guard tower and an (ugly) castle, plus custom buildings if advanced.
[Mods] Minecraft Millenaire Mod 1.6.2/1.5.2/1.4.7/1.4.5
Advanced village, with almost all the default buildings as of 0.4.5


[Mods] Minecraft Millenaire Mod 1.6.2/1.5.2/1.4.7/1.4.5
Inside a Hindu temple
Trade with the player
There are three locations at which the player can trade with the villagers: their Town Hall, the bakery and the tavern (when built):
  • Town Hall (present at start): you can sell wood, stone, cobblestone, iron and glass (plus extra blocks at time). Payment made in deniers, a special item. You can also buy wood there, and the “village wand”.
  • Bakery (when built, requires only wood, so normally they can do it without help): buy bread.
  • Tavern (when built, requires glass, so only after you’ve sold enough to the villagers): buy cider and in upgrade taverns calva. Cider and calva can be used multiple times and give back health.
To trade, go to one of the locations in question and stand near the chests. If no woman is around one will arrive shortly. Right-click on her to bring up the trade screen.
Hold the left shift key while clicking on a trade good in the trade screen to trade 8 by 8 or the left control key to trade 64 by 64.

Finding a village
Since 0.1.4, the easiest way to find a village is to press the V key. If a village is nearby, it will display its name, the distance to it and the general direction. Most new worlds should have villages near the spawn point. If you can’t find one at all, check in the world with the seed b. If there are none there, there is an issue with the mod install.

Creating a new village: the Village Wand
With enough deniers, you can buy a “village wand” from the Town Hall of a village. When used on a obsidian block, it will attempt to generate a new village around the block. Warning: using a village wand is dangerous, as the village can end up being built on top of you, killing you if the ground level goes up. Don’t use it you can’t afford a respawn…

Changelogs:

v5.1.9
  • [Client & SP] Mayan version of Mayan dialogues by theycallmePoncho
  • [Server & Solo] Fixes for the efficiency of tools, weapons and armours
  • [Client & SP] Japanese translation by Juri
  • [Client & SP] Korean translation by Lime, dohyun22 and the players from JustminecraftsServer

How to Install

  • Millénaire Installer 1.3 download
  • This installer is not required, but is very much recommended as it makes installing Millénaire faster and simpler, with less risk of errors. It is available for Mac, Windows and Linux and is compatible with other mods and installers.
  • Also note that neither ModLoader nor Millénaire itself are included in the download. You need to download them seperately.
For Mac OS X:   Sever Mediafire
For Windows:     Sever Mediafire
For Linux:           Sever Mediafire

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For 1.6.4:
Client:
Server:
For 1.6.2:
Client:
Server:
For 1.5.2:
Client:
Server:
For 1.5:
Client:
Server:
For 1.4.7:
Client:
Server:
For 1.4.6:
Client:
Server:
For 1.4.5:
Client:
Server:

Thứ Năm, 8 tháng 8, 2013

Render Player API for Minecraft 1.6.2/1.6.1/1.5.2 and Lower

Name:Render Player API
Author(s):
Divisor
For Versions: Minecraft 1.6.2/1.5.2/1.5.1
Compatility:
Requires: Minecraft Forge
Updated: 8.8.2013
Category : Minecraft Mods

Description:

Render Player API gives third party mods managed access to the player render classes
Render Player API is a client API which provides access to
  • The class “RenderPlayer” aka “bhg” and
  • The class “ModelBiped” aka “bbg”
while minimizing conflicts between mods.


Changelogs:

Vanilla v1.0
  • Upgraded to Minecraft 1.6.2
Forge v1.0
  • Created Player API forge for Minecraft 1.6.2 based on Player API vanilla 1.0
Render v1.1 (API pack)
  • Upgraded to Minecraft 1.6.2

How to Install

  • Copy all class files inside this ZIP file to their corresponding locations in your “minecraft.jar”.
  • In any case, NEVER forget: ALWAYS back up your stuff!
Note
  • Render Player API is compatible with Minecraft Forge, just install Render Player API after Minecraft Forge.

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For 1.6.2:
Vanilla:
Sever Dropbox
Sever Mediafire
Sever Mega
Forge:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.6.1:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.5.2:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.5.1:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.5:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.4.6/1.4/7:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.4.5:
Sever Dropbox
Sever Mediafire
Sever Mega

Thứ Tư, 31 tháng 7, 2013

[Mods & Tool] Player API for Minecraft 1.6.2/1.6.1/1.5.2

Name:Player API
Author(s):
Divisor
For Versions: Minecraft 1.6.2/1.5.2/1.5.1
Compatility: All
Requires: None
Updated: 31.7.2013
Category : Minecraft Mods

Description:

Player API gives third party mods managed access to the main player class
Player API is an API which provides access to
  • the client class “EntityPlayerSP” aka “beu” or
  • the server class “EntityPlayerMP” aka “ju” or
  • the bukkit class “EntityPlayer”
while minimizing conflicts between mods.

Changelogs:

Vanilla v1.0
  • Upgraded to Minecraft 1.6.2
Forge v1.0
  • Created Player API forge for Minecraft 1.6.2 based on Player API vanilla 1.0
Render v1.1 (API pack)
  • Upgraded to Minecraft 1.6.2

How to Install

  • Make sure you download the right file:
    • Vanilla for mods on a vanilla (non Minecraft Forge) client/server.
    • Forge for mods on a Minecraft Forge client/server.
    • Bukkit for bukkit plugins.
    • MCPC+ for mods on a MCPC+ server.
  • Read the "installation" section of your download's readme files
Note:
  • Player API is compatible with Minecraft Forge, just install Player API after Minecraft Forge.
    WARNING this does only work before Minecraft 1.6.1.
    For Minecraft 1.6.1 and later use Player API forge.
Client:
  • Go to Start Menu > Type %appdata%/.minecraft/versions and Click OK.
  • Download the Player API universal from link below and extract the files to any folder.
  • Open the folder which contains your modded Minecraft.jar, then copy all class in your “minecraft.jar” file using WinRAR
  • Run Minecraft to verify installation
Server
  • Copy all class files inside this ZIP file to their corresponding locations in your “minecraft_server.jar”.

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For 1.6.2:
Vanilla:
Forge:
Render (API pack):
For 1.6.1:
Universal:
Render (API pack):
For 1.5.2:
Universal:
Render (API pack):
Bukkit:
MCPC+:
For 1.5.1:
Universal:
Render (API pack):
Bukkit:
MCPC+:
For 1.5:
Universal:
Render:
For 1.4.6/1.4.7:
Universal:
Render (API pack):
Bukkit:
MCPC+:
For 1.4.5:
Universal:
Render:

Thứ Năm, 25 tháng 7, 2013

[Mods] Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1/1.4

Name:Not Enough Items Mod
Author(s):
chicken_bones
For Versions: Minecraft 1.6.2/1.5.2/1.5.1
Compatility: All
Requires: None
Updated: 25.7.2013
Category : Minecraft Mods

Description:

  • NEI is a successor to both Too Many Items and Recipe Book. It arose around the same time as Craft Guide when Alexandria and a few others on the IRC suggested that I merge both Too Many Items and Recipe Book to remove their greatest flaws, ironically too many items, or in the case of recipe book, too many recipies. 
  • Too Many Items was great, but the one thing it lacked was an easy way to search and sort your items. When you had a mod like Red Power coming along with 10000 items both TMI and Recipe Book were racking up the pages. Even if you don’t want to use NEI for cheating in items, you will likely feel right at home with the Recipe component of the mod.

Features and Recipes :

Details:

  • Recipe view contains 2 functions, Recipes and Usage. Pressing the recipe key (default R) or usage key (default U) while hovering over any item will take you into this mode. Once in recipe view clicking will bring up recipes and right clicking will show usages. The back recipe key (default BACKSPACE) can be used to go back to the last recipe and the Esc or Inventory key is used to exit.
  • Recipe view shows you all the ways to craft that item, be it with a Crafting Bench, Furnace, Brewing Stand or another custom crafting inventory (Eg Alloy Furnace from RP2).

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1 Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
Unlike Craft Guide when a recipe can be made using multiple types of the same item (Eg the different colours of wool or the different types of wood), the ingredients will cycle through the available subtypes. So the wool will change colour.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1 Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
Usage mode shows you all the recipes that contain that Item.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1 Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
And it shows shapeless recipes too.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
The ? button will appear when the type of recipe matches the container you currently have opened. Eg. If you show shaped recipies while using a workbench.
Clicking on this button will return you to the main inventory wher you will see highlighted overlays in the slots prompting you of which items to put where.

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1 Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

Item Search Box
The Item Search Box is the black bordered rectangle at the bottom. Only items that contain the text in the Item Search field will be shown in the Item Pane. The search box must be clicked on to start typing. Right clicking on the search box will clear it instantly. It is not case sensitive. Any search terms will be saved and loaded when you restart minecraft.

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
The search box also supports wildcards * (any string of characters) and ? (any one character) as well as the complicated java.regex pattern matcher. As an example Bl?ck shows names containing Black and Block. Also ^Block would show items starting with block such as Block Breaker and block$ would show items ending with block such as noteblock or diamond block.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
Item Subsets
The Item Subsets button is a dropdown menu containing many different grouped sets of items. Clicking on a set will show all the items it contains and right clicking will hide them all. Double clicking on a set will show only the items in that set.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

Mods can use the API to generate their own tag sets.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
Shift clicking on a set will type @setname into the search bar which will make the Item Pane show only items in that set.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1
If you rightclick on the Item Subsets button the buttons for saving subsets will appear. These function identically to the normal save states, renaming, save\load\delete, but they will save and load the items you have hidden and shown.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

You can also add your own sets using the config file located in ".minecraft\config\NEISubsSet"

Enchantment Selector

  • By pressing the enchantment key (default X) you can bring up the enchantment selector gui. It allows you to put an item in the slot and select the enchantments and level that could be applied from an enchantment table. The level can go up to a maximum of X. Clicking on an enchantment toggles it on and off. (To prevent unnice bugs)The normal multiple enchantment conflict rules apply so you can’t have fortune and silk touch together etc. Unfortunately due to space limitations some names have had to be shortened, Projectile to Proj, Protection to Protect, Bane of Arthropods to Arthropods. Enchantment names will only be shortened if there is not enough space. Eg Protection will be shortened to Protect if you set level 8 because VIII takes up a bit of space.


Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

Trash
  • The trash can button functions in 4 ways. All operations apply both to your personal inventory and any inventory you may have opened (Eg a chest). 
  • 1. Click on it while holding an item it will delete the item you are holding. 
  • 2. Hold SHIFT while clicking on it with an item in your hand and it will delete all the items of that type in your inventory. 
  • 3. Hold SHIFT while clicking on it will clear your inventory. 
  • 4. Just clicking normally will toggle Trash Mode 
  • Trash Mode
  • When trash mode is enabled any item you click on will be deleted. Holding SHIFT and clicking on any item will delete all items of that type.
Creative Mode
  • Clicking on the C button will toggle creative mode. This is self-explanatory. Simply change from creative to survival and back again. Note that on SMP servers this will change only you into creative mode and not the entire server.
Rain
  • Again another self-explanatory button, if it’s raining right now this button will be enabled activated. Clicking it will change the rain to on or off.
Magnet Mode
  • The last of the toggle buttons. When magnet mode is enabled any items within a reasonable distance will pick themselves up and fly towards you. Items wont be attracted if they can’t fit in your inventory though.
Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

Utility Buttons
  • The 4 buttons with the sun and moon are time set buttons. They will set the time to Dawn, Noon, Dusk and Midnight when clicked. These will only advance time forward to not break machines relying on world time. So if you click the day button multiple times it will keep advancing the days.
  • The heart button will heal the player, fill the hunger bar and stop them burning if on fire.
Save States
  • There are 7 save states capable of saving your entire inventory and armour to disk. Right clicking on a state will let you rename it. The x Button appears next to loaded states will clear them. Save states are a global feature that can be transferred between worlds and even servers.

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

Options Menu

  • This is just the regular MC Style options configuration. It allows you to edit various settings and especially Key Bindings.

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1 Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

  • The first Button Toggles wether NEI is Enabled or not. If it’s not enabled you wont be able to see anything except the options Button. The enabled state is separated for SMP and SSP.
  • The Cheat Mode button toggles between Cheat Mode and Recipe Mode. Recipe mode is for playing legit and just using the recipe book component. The save states and cheat buttons will disappear and the Item panel will not spawn items into your inventory.
  • Extra Cheats sets wether the Create, Rain, Magnet, Time and Heal buttons are to be shown.
  • Button Style switches between the default Minecraft Button Style obtained from your texture pack and the old school black box TMI style (showcased below)

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1


  • Item IDs toggles whether to show the ID of the item in the tool tip. This will work for all items in your inventory as well as the panel.
  • This option will cycle between Shown, Auto and Hidden. Auto will show ID’s only when NEI itself is shown and enabled.
  • This has the added use of showing you exactly how much damage a tool has sustainer. Eg the Sapphire Pickaxe below has taken 6 damage.

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

  • Save states merely sets weather or not to show the save states, self-explanitory.
  • If Item drops are disabled any EntityItems in the world will be deleted. So mining a block or dropping an item will give you nothing. Someone said they must have it for lag removal so I added it.
  • The KeyBindings all do what they say. Click on them and then press the key you want to change it to.


Mob Spawners

  • NEI makes all types of mob spawners obtainable in your inventory and place able. Any custom mobs you may have will also be assigned a spawner. The spawner item will show the entity inside of it just like the block. Hostile mobs will have Red names and Passive mobs Blue names. The bug in SMP where all mob spawners show pigs has also been fixed. Any users who have NEI installed (even if they are not Ops) on a server with NEI will be shown the correct mob.

Not Enough Items Mod for Minecraft 1.6.2/1.5.2/1.5.1

Various Inv Tweaks
  • Ctrl clicking on any item in your inventory will give you more of it, just as if you clicked on it in the Item Pane. If you pick up an item and hold shift while placing it in a container then all items of that type you have in your inventory will also be put in alongside the placed item. Useful for transferring all your cobblestone to a chest in one go.
SMP
  • Everything that you can do in SSP can be done in SMP if the server has NEI installed. If not then NEI can still spawn items using the give command if you are an OP. Most of the features are only enabled for OPs.
Config
  • There are many options in NEI that can be configured in “config\NEI.cfg”. Note that most of these are editable in the options menu.
Server Config
  • A configuration file will be generated in config\NEIServer.cfg containing various confiutation options for servers. The config file comments explain the functions. In short it allows you to assign certain functions to be used only by certain players. So you can select who can use OP enchantments etc. There is also a banned blocks section, any blocks that are banned wont show in a user’s item panel. Bedrock is banned by default so connected users can’t spawn bedrock, (unless you specify their name).

Extended API

  • There is an extended API built in to NEI to allow mods to integrate properly. This is demonstrated with the RedPower module that provides Alloy Furnace recipes and RedPower specific subsets.
  • I am aware that there are many different crafting inventories out there. BTW’s anvil, IC2 has a bunch etc. However I only use the Alloy Furnace from RedPower. Therefore I welcome modders who want to make small modules like the RedPower one for various other mods.
  • The source package should help guide modders through. NEI uses a modloader like config loading system. Simply call your configuration class NEI****Config.class and implement IConfigureNEI and package it with your mods. Any calls to NEI should be made from this class or subclasses. Your mod must not directly call any NEI functions or classes as that will make it dependant on NEI to function. Simply include the config and classes with your mod and it will be activated only if NEI is installed.

Changelogs:

v1.6.0.0

How to Install

While Minecraft Forge is not required if it isn’t installed you won’t be able to see mobs in mobspawneritems.
The process for installing NEI has changed. (For the easier AGAIN!).
  • Install FML + OR Minecraft Forge + into the jar.
  • Place the CodeChickenCore jar file into the coremods folder.
  • Place the NEI jar file into the coremods folder.
  • Place any modules’ zip files in the mods folder.

DOWNLOAD NOW

For 1.6.2:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.5.2:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.5.1:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.5:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.4.7/1.4.6:
Sever Dropbox
Sever Mediafire
Sever Mega
For 1.4.5:
Sever Dropbox
Sever Mediafire
Sever Mega